Thank you for attending Circles of Innovation Today. We hope you left with some valuable ideas and some practical strategies that you can use with your students. Your memories for today’s session have been outsourced for you below. Enjoy!
You might recall that we started with our Kahoot! Click on the image below to play again.
Why use games in the classroom?
New perspectives on measuring cognition. Click here to link to the article behind that image.
Special Thanks to William Rankin -Director of Learning at Apple – for the share.
Let’s Have Another Apptivity – Who is this?
Only 71 companies remain today from the original 1955 Fortune 500 list
Clickable Ideas for the Classroom
Kahoot – With Kahoot, you or your students can create, play and share fun learning games for any subject, for all ages, for free! Adjacent Possibilities: Have your students create a first 5 game (a game/quiz that you play in the first 5 minutes of class) to refresh/summarize content learned in the last class.
Veracity – With Veracity, you can perform reverse image searches on any image, otherwise known as “search by image” if you are a Google Images fan. Adjacent Possibilities: Bring in pictures of the content you want your students to learn. Rather than teaching it, have them do the reverse image searches to learn the content and teach you back what they learn.
Photomath – is the world’s smartest camera calculator! Simply point the phone’s camera toward a math problem and Photomath will magically show the result with detailed step-by-step solution. Adjacent Possibilities: Apply math across the curriculum. Now you can have students solving basic math problems in to support their reasoning in a variety of courses. Chat with a math colleague to get some ideas.
Plickers – Plickers is a powerfully simple tool that lets teachers collect real-time formative assessment data without the need for student devices. So, if you want to quiz your students, but don’t have good wifi or they don’t have access to smart technologies, Plickers is your solution. Adjacent Possibilities: Break students into groups for multiple choice or family feud style gaming in your classroom without having to teach them technologies.
TED App – Apple Android – TED is a nonprofit devoted to spreading ideas, usually in the form of short, powerful talks (18 minutes or less). TED began in 1984 as a conference where Technology, Entertainment and Design converged, and today covers almost all topics — from science to business to global issues — in more than 100 languages. Adjacent Possibilities: Give extra credit assignments for students who watch in discipline TED talks and then write a reflection. Search for great TED talks to use in your classroom. Use those same TED Talks to flip your classroom with EDPuzzle.
Remind – Remind is a communication tool that helps teachers connect instantly with students. Send quick, simple messages (with attachments) to any device. Send a one-way message to every student in your class. Subscribers receive Announcements as texts, emails, or smartphone notifications. Create a private chat network with your students. Manage communication by setting availability and enabling or disabling Chats. And it is all FERPA safe. Adjacent Possibilities: Open up new ways to do virtual office hours. Share handouts, visuals, and questions with students. Share related classroom content to give your students interesting things to talk about.
Capture App – The Youtube Capture App allows you, or your students, to capture great moments in theclassroom and then easily stitch them together to tell a story. You can then edit and crop your videos on the go and even add music backgrounds. Once finished, you can easily upload them to Youtube and share. Adjacent Possibilities: Record a presentation and share with students or have students share with you, have students record a 1 minute Pecha Kucha teach back, Use the Capture app to make a video and then use that video in EdPuzzle.
Thing Link App – Use ThingLink to instantly add video and text to images. Create unforgettable greetings, interactive travel photos, and capture best moments. Share images to your friends on Twitter or Facebook — and communicate in new ways. Adjacent Possibilities: Have students search for images, videos, and handouts then take a picture of something you are learning in your textbook and have students bring that image to life with Thing Link. Have students find infographics on the content you are teaching and ask them to Thing Link the infographics.