Circles of Innovation is back for an exciting new year, and we have some some engaging sessions planned. For those of you who have not yet had an opportunity to check us out, Circles of Innovation (Circles for short) is a faculty development opportunity “Where good ideas collide and great discoveries are made possible!” We invite you to join us for one hour each month to explore innovative ideas and try out collaborative and creative techniques designed to enhance teaching. As always, every session will have practical Brick & Click (aka both traditional & digital) teaching strategies that you can adopt, adapt, and apply in your own classroom. Below you will find a brief description of each session along with campus dates and locations. You are welcome to join sessions at any of our campus sessions. For those of you who would like to RSVP and add Circles to your professional development plan, check us out in the Edge. To learn more about that watch the short video below or, click here.
Circles of Innovation Dates for Spring 2017
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Fun Theory & Gamification (Jan 2017)
Fun Theory is simply the idea that something as simple as fun is the easiest way to change people’s behaviour for the better. Want people to take stairs instead of the escalator? Turn the stairs into a piano! Want people to use hand sanitizer? Have the sanitizer machine talk to them as they walk past! Come join us for an engaging discussion and playful session on how you can use Fun Theory and Game Theory in the classroom to change student behavior and enhance learning. What are the problems? What are the possibilities? Then if you are interested, create your own campus team and learn more about how you can compete in our inaugural Fun Theory Challenge.
Creativity in the Classroom (Feb 2017)
“Creativity is intelligence having fun.” – Albert Einstein. 21st Century learners engage more in the classroom when they are challenged with activities and lessons that stimulate critical thinking and encourage problem solving. Your activities and lessons will not only be meaningful, but it will be fun, also. Learn how you can increase creativity in your classroom using fun, creative, and innovative tools. These creative tools will embody methods to gauge and promote student learning and to generate complex and authentic problems for your lessons.
The Open World (March 2017)
Learn about the global open educational resources (OER) movement. Find out online repositories, curriculum-sharing websites, sources for lesson plans and activities, and open alternatives to textbooks, which are free for educators to reuse, revise, remix, and redistribute under legally recognized open licenses. Open Education Resources (OER) can save you significant time and effort on developing resources to enhance student learning inside and outside of the classroom.